The Trouble Maker

Interaction, communication, and exploration through play.
- 6+ years
- Group size: 4+
- Duration: 20 min
- Tag
- Gym / Sports hall
- Open space
Three participants hold hands and form a circle. Outside the circle stands a 'trouble maker' who tries to catch one specific person inside the circle. The trio in the circle must constantly move so that the distance between the trouble maker and the 'victim' becomes as great as possible. If the trouble maker still manages to tag the person he/she is trying to catch, the participants switch roles.
Variation
- Set a time limit before switching the trouble maker, regardless of whether the trouble maker has managed to tag the victim or not.
- The activity does not require everyone to move a lot. The person to be protected can almost stand still, as long as the other two work actively.