The Gambler

The Gambler

A ball game that stimulates coordination, precision, and collaboration.

  • 6+ years
  • Group size: 6+
  • Duration: 15 min
  • Ball sport
  • Competitive game
  • Gym / Sports hall
  • Open space
  • Ball
  • Cones

All participants line up, each with their own ball. In front of them are three cones or targets with openings of different sizes. Participants take turns rolling the ball through one of the openings.

  • The smallest opening gives 3 points
  • Medium-sized opening gives 2 points
  • The largest opening gives 1 point

Each participant has five attempts and can choose which openings they want to aim for each time. The player who has collected the most points after five attempts wins.

Variation

  • Rule variant: If you hit a cone, you lose all accumulated points.
  • The activity can also be carried out as a team competition, where the team's total score determines the winner.